Cyberpunk
Mixed Reality Experience about Virtual Production TechnologyRole: Environment Artist, 3D Artist
Company: Magnopus
Client: The Academy Museum of Motion Pictures
Category: Mixed Reality Experience
Platform: Meta Quest 3
Release Date: 2025
>>> More About It
Project Overview:
Designed and developed immersive environments for CYBERPUNK: A Virtual Production Experience at the Academy Museum of Motion Pictures. Collaborating closely with Oscar-winning VFX artist Craig Barron and the team using Unreal Game Sync and Perforce.
A key aspect of the project was optimizing assets and materials to meet the performance constraints of Meta Quest 3. This involved refining meshes, UVs, and lightmaps to reduce draw calls, ensuring smooth real-time rendering. I also created hard-surface and environment models, unwrapped UVs in Maya, and developed textures and materials using Substance Painter and Unreal Engine 5, maintaining visual fidelity while ensuring seamless performance on VR hardware.