Xiangyi (Maggie) Zhu

Environment Artist / 3D Generalist


The WOZ at Sphere

Immersive Experience at Sphere Atrium

Role: Environment Artist, 3D Artist, Lighting Artist
Company: Magnopus
Client: Sphere
Category: Immersive Experience
Platform: N/A
Release Date: 2025

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Project Overview:

As a 3D Artist / Lighting Artist / Unreal Generalist, I created and optimized complex BIM-based 3D models in Maya, refining geometry, UVs, and lightmaps to ensure real-time performance in Unreal Engine 5. I also designed and implemented multiple lighting scenarios—Sepia, Emerald, and Standard—for the atrium’s interactive experience, enhancing the project’s visual atmosphere and storytelling.